Author Archives: luai

New NERDS paper on Narrative Polarization

Measuring narrative polarization in online discourse by Jan Elfes, Marco Bastos, and Luca Maria Aiello, published in PNAS Nexus.

Subject divergence in comments and transcripts. Subject divergence refers to differences in how partisan information environments attribute the Subject role to different conflict actors. Shown are the attribution patterns for various Objects. Values near zero indicate low divergence, reflecting similar attribution patterns across environments. Negative values reflect greater attribution by the Israeli-leaning environment (relative to the Palestinian-leaning environment) to Palestinian actors, whereas positive values reflect greater attribution to Israeli actors. Error bars represent 95% bootstrap CI (n= 3,000).

We introduce narrative polarization as diverging representations of key actors through their positioning in popular narratives. For example, a representation of Palestinians as a people striving for rights and of Israel as a violent actor favors interpretations of violent actions by Palestinians as resistance. In contrast, a focus on the struggle of Jews to escape historical persecution and of Palestinian groups as a constant violent threat might render the same actions as terrorism. Such structural differences in how actors are positioned shape the information landscapes that audiences navigate and affect their opinions. We showcase this by measuring narrative polarization around the Israeli-Palestinian conflict on YouTube. We find that, while videos produce highly polarized narratives, comments converge on a shared narrative distribution, offering less polarized narrative representations.

New NERDS paper in PNAS! More is different in AI multiagent systems

Group size effects and collective misalignment in LLM multi-agent systems by Ariel Flint, Luca Maria Aiello, Romualdo Pastor-Satorras, and Andrea Baronchelli, published in PNAS.

As AI agents begin to operate in populations rather than one at a time, our new research suggests that the number of them changes what they collectively decide — amplifying a bias, inventing one from nothing, or flipping a group into the opposite of what each agent would choose alone. When artificial intelligence (AI) agents interact in groups, their number is not merely a technical detail. It is a decisive factor in what the group settles on: populations built from the same AI model, doing the same task, can reach opposite outcomes for no other reason than that one group is bigger.

In this work, we experimented with populations of LLM agents playing the “naming game”, a classic framework for studying how conventions emerge, in which randomly paired agents each pick a word from a shared pool and are rewarded when they happen to pick the same one. Agents see only their own recent interactions, never the wider population, and are never told they are in a group. Over many pairings, a population can converge spontaneously on a shared convention.

We found that interactions can pull a group away from what its members individually want in three ways. It can amplify an existing leaning until the group converges on it almost every time. It can induce a preference out of nothing, with populations of individually neutral agents reliably favouring one word over an equally viable alternative. And it can reverse a preference outright, so that a population settles on the word its own members disfavoured. Group size then determines how strongly these preferences bite, in ways that cannot be extrapolated. Larger populations became more predictable across every model and word pair tested, converging on one word until the outcome was effectively certain. But the size at which that tipping point arrived varied enormously: for some combinations as few as two agents, for others around ten thousand.

Overall, our results demonstrate that more is different for LLM populations: The number of interacting agents is a key driver of the dynamics, with implications for the design and governance of multi-agent AI systems.

New NERDS paper on conversational biases in AI multi-agent systems

Unmasking conversational bias in AI multiagent systems by Erica Coppolillo, Giuseppe Manco, and Luca Maria Aiello, published in PLOS One.

Two matrices are shown. Left: Average number of agents changing opinion during the conversation. Right: Conditional probability that the second agent follows once the first has already drifted. Empty cells indicate configurations where no agent displayed a drift, while cells with the “-” symbol indicate unavailable results. The darker the color, the higher the reported value.

New paper on PLOS One by Luca Aiello Detecting biases of generative AI is critical, but it is often done considering models in isolation. In particular, biases emerging from interactions among conversational agents remain largely unexplored. In this paper we present a framework designed to quantify biases within multi-agent systems of conversational agents. We simulate echo chambers where agents are initialized with aligned perspectives on a polarizing topic and asked to develop the topic in multi-turn discussions. Surprisingly, we observe that, despite the echo-chamber setting, the agent stance shifts away from their initial position, often towards liberal positions. Crucially, the bias observed in these echo-chamber experiments remains undetected by traditional bias detection methods that probe models in isolation. This highlights a critical need for the development of a more sophisticated toolkit for bias detection and mitigation for AI multi-agent systems.

NERDS at CS2Italy 2026 in Torino

Collage photo showing members of NERDS delivering presentations at the CS2Italy conference. A central picture shows a group photo

NERDS has contributed massively to the CS2Italy conference held in Torino this week. Roberta Sinatra delivered a keynote on “Science of Science in the Age of AI”. Arianna Pera and Elisabetta Salvai gave plenary presentations on visual cultural norms and algorithmic fairness. Many other members gave 12 presentations in parallel sessions about Gender Disparities , LLM agents, Climate narratives, and much more. We are already warming up for CS2Nordics, the incoming Nordic chapter of this conference series.

Arianna Pera defends her PhD: The Language of Collective Action in the Social Web

Big congratulations to Arianna for successfully defending her PhD thesis on the role of language in fostering grassroots collective action. The Committee was composed by Luca Rossi, Fabiana Zollo, and Sune Lehmann. Her very proud supervisor is Luca Aiello.

Collage with three pictures 1) Arianna presenting her work, 2) Arianna posing with members of the Committee (Luca Rossi, Sune Lehmann) and with her advisor (Luca Aiello) 3) Arianna and many NERDS nighttime celegration

During her three years with NERDS, Arianna has published 7 paper in the areas of mobilization framing, computational narratives, and applied NLP. She has become a very active member of the international Computational Social Science community, which will benefit from her work for many years to come.

On March 1st she will start a research position at SODAS with Clara Vandeweerdt.

In bocca al lupo, Arianna!

Two new NERDS papers: Bias in LLM populations, recommending routes

We have two new publications out!

  1. Emergent social conventions and collective bias in LLM populations, by Ariel Flint Ashery, Luca Maria Aiello, and Andrea Baronchelli, published in Science Advances. Barplots of estimation of individual LLM bias vs. the collective bias they exhibit when playing the naming game
    We explore the collective behavior of LLMs starting from social conventions, the fundamental building blocks of coordinated societies. We used the naming game, a well-established framework that has been applied for decades to study conventions in humans. We found that LLM populations can spontaneously develop shared conventions through local interactions. These interactions can produce collective biases, invisible at the individual level, raising important considerations for AI alignment. Small committed minorities can trigger tipping points, steering the entire group toward new conventions—a dynamic well known in human societies
  2. The experience of running: Recommending routes using sensory mapping in
    urban environments, by Katrin Hänsel, Luca Maria Aiello, Daniele Quercia, Rossano Schifanella, Krisztian Zsolt Varga, Linus W. Dietz, and Marios Constantinides, published in the International Journal of Human-Computer Studies.Map of London with several pairs of alternative running trajectories (urban routes plotted in red, scenic in blue)
    We set out to build running routes not around distance, but around how people feel: before, during, and after a run. We surveyed 387 runners and found that not everyone wants the same kind of run. Some seek quiet and greenery; others thrive on the buzz of people and traffic. Their preferences often match their personality. Runners who prefer scenic paths (quiet, green, and natural) tended to score higher in neuroticism. Those who preferred urban paths (lively and full of people) were more likely to be extroverted. Then, we built a routing engine. Using millions of geotagged Flickr photos and open London data, we scored streets for beauty, noise, safety, and surface quality. We tested the engine on hundreds of 5-km London loops. Most runners preferred the scenic routes.

NERDS at the D3A Conference

NERDS group made a strong return to the second edition of the D3A conference, held in Nyborg. Our presence across the sessions was extensive, starting from Toine welcoming us in the opening session.

The workshop “Networks, Data, Society, and AI”, organized by Vedran, Lasse, Anders, Anders, and Arianna, sparked inspiring dialogue on AI’s impact on society from diverse perspectives, and brought together an eclectic mix of speakers from industry, academia, and journalism.

Anastassia co-led the workshop “From Classroom to Career: Data Science Degrees and Early Career Opportunities,” which provided valuable guidance for young data scientists navigating the transition from academic studies to professional paths. (We were especially pleased to see Luca as one of the invited speakers here, adding an extra point of view to the session!)

Clément contributed a visually engaging poster on urban bicycle network planning, sparking plenty of conversations about sustainable city design. Mesut shared his latest research on fair recommendations in job markets in the “Fair Division – Economics, Computational Social Science, and AI” session.

All in all, this year’s D3A conference was a fantastic blend of intellectual exchange, practical workshops, and community building. It’s exciting to see the role NERDS is playing in these developments, and we’re already looking forward to bringing even more insights to next year’s event!

NERDS at ASONAM’24

A bunch of nerds posing in front of the asonam conference logoLuigi Arminio wins the asonam best phd dissertation award

NERDS’ summer sheneanigans continue at ASONAM, in the beautiful and sunny Calabria. Lucio La Cava and Alessia Galdeman held a tutorial on Mining, Modeling, and Analyzing Decentralized Social Media. Alessia Antelmi organized the HyperSci workshop on Theory and Applications of Hypernetwork Science. Luigi Arminio and Daniele De Vinco presented at the PhD Forum. Luca Aiello fulfilled his duties as the conference Program Chair. Luigi won the prize for the best PhD forum contribution!

NERDS at IC2S2’24 in Philly!

A tactical squad of 6 NERDS attended this year’s IC2S2 in Philly, and presented 9 works:

We are grateful to the organizers for the great event, and we look forward to IC2S2 coming back to scandinavia in 2025!